#pragma once
#include "vertex.h"
class Models{
private:
	Vertex *vert;
	int *indices;
	
public:
	int numIndices;
	int numVertex;
	Models();
	int Init(const char * fileName);
	int Init(const char *fileName,int type);
	void ClearUp();
	~Models();
	int ID;
	GLuint vboIds[2];

};